The fitbit wearable is one device that could be used in the classroom to introduce students to fitness and daily activity monitoring. While individual challenges would be a starting place to integrate the wearable today, I imagine the possibilities for the future as the sensors in these type of devices evolve, so too may the options for educating and motivating students. If all students in a PE class had the fitbit device, groups could be formed and synchronized with one another to motivate fitness levels or for team challenges. There may be apps currently available with grouping capabilities with this device, but the options for monitoring healthy habits will likely evolve with such wearables. After searching for some actual classroom examples I found a new system called SAM, which is a series of postage stamp-sized sensors and actuators that combine hardware and software with Internet connectivity (Flaherty, 2014). The use of the system focused on getting students interested in coding and electronics with the promise of access to the Internet of Things (IoT) with no circuit design or coding experience required (Flaherty, 2014). The modules are free floating and can communicate to a computer wirelessly. The article mentioned an 8-year-old building a car “capable of dodging obstacles using proximity sensors and a few motors” (Flaherty, 2014). While SAM was developed as a learning tool and for education, the creator believes that future of these type of sensor systems will allow anyone to apply a “human centered design approach to technologically challenging projects without requiring high levels of engineering knowledge (Flaherty, 2014). The Selinger, Sepulveda & Buchan (2013) article presents the possibility of the IOT of sensor networks and machines communicating with other machines resulting in data creation to become the Internet of Everything as more capabilities are created. This brings together people, process, data, and things.

Flaherty, J. (2014). Tiny toys that make the Internet of things as easy as lego. Retrieved from http://www.wired.com/2014/10/tiny-toys-make-internet-things-easy-lego/

Selinger, M., Sepulveda, A. & Buchan, J. (2013). Education and the Internet of everything. Retrieved from http://www.cisco.com/web/strategy/docs/education/education_internet.pdf

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